Get ready to kind of spoil the first hour of Call Of Cthulhu as we have pretty much that to look at here. It is all in the a current beta form and according to those over at Cyanide Studios and Focus Home Interactive, not exactly what we will have in the final game. There is still a lot of time before Call Of Cthulhu hits the PS4, Xbox One, and PC if you want to look at just over a month as a lot of time. October 30th is still the launch date for it all so I am not sure how much more they can change between now and then, but that is assuming the following demo is taken from a build that is as recent as to what will be pressed to discs. I am going to guess that will be more of the case here instead of how the developers make it sound in the following video.
I will say it again for those who do not want to spoil much of their Call Of Cthulhu experience, this is the first hour or so of the game we have here to see. Given that there are different choices and actions we can take in the game, it may not be exactly what we will experience on launch day, but it could be close. Spoilers ahead is all I am saying. Although we do get to learn a few more things that will help Call Of Cthulhu stand out given the release schedule and other titles in the same theme coming. This one is closer to the source than the other inspired ones and also in its own genre when compared to the others. I do not think that there will be much of an issue for those fans out there looking for a good horror game in the wake of FPS and Westerns.
Now that you have been properly warned, here is the first hour of Call Of Cthulhu. It looks like they are able to make it to about chapter three in the story which is well before most of the other gameplay demos we have seen thus far. They also show off how the character advancement system works and that not all skills will be able to be increased in this manner. Some will have to be learned by investigating and searching things out. This will also cause issues with sanity, which will have its own issues along the way. It is something that Call Of Cthulhu is generally good at. We will have to wait and see though…
Call Of Cthulhu — The First Hour Of Gameplay
Call Of Cthulhu, the official video game inspired by Chaosium’s classic pen and paper RPG, today defines madness in its heart-pumping E3 Trailer! Uncover the chilling mysteries of this Narrative RPG game, descending deep into a world of cosmic horrors, creeping madness, and shrouded Old Gods within Lovecraft’s iconic universe.
1924. Private Investigator Edward Pierce is sent to investigate the tragic death of the Hawkins family in their imposing mansion on the isolated Darkwater Island, off the shores of Boston. Between unfriendly locals and dubious police reports, it becomes clear there’s more to the case than meets the eye. Soon enough, Pierce is plunged into a terrifying world of conspiracies, cultists, and cosmic horrors…
In this world, nothing is as it seems. Sanity is an irregular bedfellow, all too often replaced by the whisperings in the dark. Strange creatures, weird science, and shadowy cults dominate the Cthulhu Mythos, intent on realizing their mad schemes to bring about the end of everything. Your mind will suffer — balancing a razor-thin line between sanity and madness, your senses will be disrupted until you question the reality of everything around you. Trust no one. Creeping shadows hide lurking figures… and all the while, the Great Dreamer prepares for his awakening.
How are you feeling about Call Of Cthulhu at this point and are you ready for this version of the game to come? Were you hoping to see a lot more of the universe of the franchise in the game or do you think Cyanide Studios is using the right amount for us all? Were you hoping for more with the sanity meter or will you just need to wait and see how it all plays out at launch? Let us all know down in the comments and then feel free to discuss. If there is more for Call Of Cthulhu to share, we will share it on the site here. Just be sure to keep an eye out for all of those updates and tidbits to take in.