Jurassic World Evolution Will Have Us Causing Problems From The Start

Jurassic World

The first twenty-minutes of Jurassic World Evolution is out there to look at and it shows us how we will cause our own issues in this Jurassic World

If June 12th is still too far off for you to get your hands on Jurassic World Evolution and you want to see something now, then hold on as we have the first twenty-minutes of the game to spy upon here and get everyone more excited that the game is coming. At least those who have been a fan of what Frontier Developments has put together for this game. That or to catch the eye of those who have yet to hear about Jurassic World Evolution so far and need a good look at just what to expect in the game. It does sound like one of those internet memes brought to life after all. The one where people ask to build their own park and then have a different part where the dinosaurs get loose and such. Look it up.

Anyways, as mentioned we have the first twenty-minutes of gameplay for Jurassic World Evolution. More or less the basic tutorials for the game with a little more mixed in. We get to see how we start building the building in the game's location, creating our own dinosaurs, and also how we can interact with the three divisions in the park to keep the cash flowing in and doing what we set out to do. There is also mention that each of these specific divisions in Jurassic World Evolution will perform better or worse based on how much attention you give them. I am guessing funding or interaction in general, but it seems odd that we would want to put up with a group of people who will not do their job well if they do not get to see us on a daily basis.

Jurassic World Evolution — First 20 Minutes

Create your own Jurassic World in Jurassic World Evolution. Coming to PC, PlayStation 4, and Xbox One on June 12th. Build your own Jurassic World, bioengineer new dinosaur breeds, and construct attractions, containment, and research facilities. Every choice leads to a different path and spectacular challenges arise when ‘life finds a way.’

Another interesting thing I saw here for Jurassic World Evolution has to be the tutorial on how we recapture escaped dinosaurs. Obviously it would not be set in the correct world if that did not happen. It is just odd that we have to force the issue and not have it happen organically through story or gameplay. Maybe it is just me, but it would have made more sense to have the new dinosaur "rage" against a wall it does not understand and then have us deal with the issue. Unless it will be a common thing in the Jurassic World lore that the groundskeepers let the beasts loose to make sure their security team is on point. Hopefully no one is out sick or on a break when it happens. Like I said, it is a bit odd but maybe it will make sense in the end.

How are you feeling about Jurassic World Evolution after seeing the starting minutes of the game? Do you think that it will play just as well on the consoles as it does for the PC or will the controller scheme be worked out to play well all around? Do you think that we will see more of these kinds of instances in the game where we force our own doom or will they flow a bit more organic as the game goes on? Let us and the world know what you are thinking down in the comments and then discuss. For more news and updates on Jurassic World Evolution, just be sure to keep checking in on the site here. We will keep all of the information flowing and you will want to be as up to date as you can be.