Apparently co-op and customization is what we all have been wanting when it comes to Assassin's Creed Unity. That is at least what Ubisoft is focusing on in the latest "walk-through" video that has been released for ACU. I could have sworn that we all wanted a great core game with an amazing story that was started in Assassin's Creed with cool features that show off the era that the game is taking place in. Maybe I am out of touch with the core gamers who play nothing but Assassin's Creed titles and are the ones that are the driving force for Assassin's Creed Unity being made? Doubtful but could be.
Commentary aside, for those who truly want these things in Assassin's Creed Unity, as mentioned above there is a new video showcasing all the thousands of customization options and how they will affect Arno in the game. Most of which are completely obvious; heavy armor means lower stealth score, lighter weapons parry more but do less damage, etc… Not too much of a big surprise here in Assassin's Creed Unity as that has pretty much been the standard in all games since the beginning of time.
What is a bit interesting is the new class-but-not-a-class character progression in Assassin's Creed Unity. There is a bit of character progression that has yet to be done in the AC franchise which leads to choices to aid the gameplay. There is a melee, ranged, stealth, and health that will all need to be filled in as we gain "skill points" in Assassin's Creed Unity. They are all pretty self-explanatory via their names but if you really want the deep and dirty details I'll let the video explain more. It is most likely why you are here anyways.
With all of that I now leave you to look at see all of the things that we've all been begging for when it comes to Assassin's Creed Unity. If that statement is completely true then it only took Ubisoft about seven games to finally bring it. Perfection takes time I guess and I'm hoping that it is delivered in Assassin's Creed Unity as well as a great story to bring in all those who have fallen off the franchise due to lack of interest.