EVE-Online Senior Producer, Torfi Frans Olafasson explains, “Having watched EVE grow for seven years, we've found it make the game an order of magnitude more interesting when we give more power to the players. You don't have to be Sarah Connor to prefer empowering humans over well programmed machines. In Tyrannis we deepen the experience by handing over control of commodity production on planet surfaces and providing tools for collaboration in EVE Gate.”
Here are a couple of the new features:
- Planetary Interaction: Players will be able to scan the surfaces of the planets and place structures on them to develop, reap and profit from. With over 65,000 planets awaiting discovery, this will be a great source of income for players and will scale well with their level of involvement - a low barrier to entry buy a high reward for the most skilled industrialists.
- EVE Gate: Allows players to interact with EVE through any web browser. The Tyrannis release is the new first iteration of the project - an important feature that encourages and empowers greater player interaction and community building by allowing people to contribute to the EVE universe from outside the game client. Initially, it will have access to EVE mail and a calendar and allow you to post updates to your contacts, your corporation and alliances.
- Live Events: These are also making a return as shown in the recent Sansha Invasion. Through the forces of Sansha's Nation have largely been repelled by brave capsuleers, the Nation's invention of New Eden is merely passing through the eye of a storm. When and where they will strike next is anyone's guess.
My Take:
I will be heading back into the universe to check things out. So expect a mini-review on the new expansion sometime soon. In the mean time enjoy the new trailer and pictures!