Bright Memory: Infinite Is Hitting Up The Consoles Very Soon

Bright Memory

The console release for Bright Memory: Infinite is coming to us next week for those that missed out on Bright Memory the first time

After quite a bit of time of Bright Memory: Infinite being available for the PC out there, we can now look to the near future for it to hit the PS5, Xbox Series X|S, and Switch. The near future being July 21st of this year with FYQD Studio and PLAYISM getting it all up to snuff to hit the consoles out there. It may have taken a bit more time than many out there would have liked, but that does not change the fact that on this glorious day next week, we will be able to play Bright Memory: Infinite natively on all of the new systems. Thus allowing more gamers to experience this action title and show some extra love to the developers behind it all.

Now that we know the when, we can look at more of the what for Bright Memory: Infinite as it heads to all of these consoles. This version will be joining the consoles lists with the main title and all of the DLC that has hit the PC version thus far. On top of all of that, Bright Memory: Infinite will also implement all of the capabilities of the various systems and their fun little bells and whistles that are exclusive to each. Even if the Xbox version is going to be getting an exclusive weapon skin to make up for the lack of DualSense technology. That is, at least, what the update we have here states. Maybe we will see something out there for all of the systems too once the day finally hits us all.

Bright Memory: Infinite — Console Release Trailer

Bright Memory: Infinite, the high-octane, visually stunning first-person shooter made by indie developer FYQD Studio and published by PLAYISM, shoot-and-slashes onto Xbox Series X|S, PlayStation 5, and Nintendo Switch Thursday, July 21.

Shoot and slash in fast-paced, acrobatic combat, deploying ferocious firearms, crisp sword skills, and psychic powers to perform skillful combos. Square off against futuristic soldiers, beasts from Chinese mythology, and gigantic bosses that test special agent Shelia’s skills as she searches for the truth behind a bizarre black hole.

Each version contains the same intense campaign, with all the cosmetic DLC in the PC version, along with console-specific features:

  • Xbox Series X|S: 4K60 with raytracing (1440p60 on Series S), 120 FPS performance mode, Xbox-exclusive weapon skins
  • PlayStation 5: 4K60 with raytracing, 120 FPS performance mode, DualSense trigger support
  • Nintendo Switch: Native port with anti-aliasing enabled and gyroscopic aiming support

How long have you been waiting for Bright Memory: Infinite to finally land on the consoles or is this your first time hearing about this title? Do you think we will see any of the other cosmetics become available or exclusive here or will it just be how it is for now? How well do you think the gyroscope aiming will work on the switch or will that be something very few out there actually give a go with? Tell us all of your thoughts on this down in the comments and then feel free to discuss it all if you so wish. If we have anything further to update for Bright Memory: Infinite, know it will all be here. Just be sure to keep checking back in for all of that and everything else we have in the pipeline for now.