We had a nice little tease of gameplay before for Little Nightmares II during Gamescom and now we are back with a whole lot more lifted right from the event. Well, given that it was all online it is hard to say it if lifted, but it is the turn of phrase we are going to use here to help promote the gameplay from Tarsier Studios. It is not like Little Nightmares does not have something solid to grab our attention with and pull us in already. Now we get a nice fifteen-minute look at the game and how Six and Mono meet in the game. Spoilers ahead for those that are trying to stay clear.
The gameplay looks to be just as rock-solid as we saw before in Little Nightmares and the looks of the world is spot on as I like it. Even down to the physics of the world and how we will need to navigate traps in this section as we escape The Hunter. It is kind of a shining light to it all here, which is weird to say, but it looks like the team has outdone themselves here. Sure, this is all from a version of the game that is yet to be complete but it does have me looking forward to Little Nightmares II dropping in February of next year. Have a look for yourself and see what I am talking about.
Little Nightmares II — 15 Minutes Of Gameplay
Spoilers Ahead: Learn how Mono meets Six in the Wilderness outside the Pale City. Will they be able to escape The Hunter together?
Little Nightmares II is coming to PS4, Xbox1, PC, and Switch on February 11, 2021 and also to PS5 and XboxX later in 2021.
Are you more excited for Little Nightmares II after all of this or will you need to see something from the final build to make that call? Do you think it will flow just as well when the game is in our hands or will it take some practice to be able to set off all of the traps as we see here? Do you like how the physics in the game look to be working or is that something you missed on the first viewing? Let us all know down in the comments and then feel free to discuss it all as you wish. If there is more for Little Nightmares II, it will be on the site. Just be sure to keep checking in for all of that and more.