More or less, you should be able to guess what is coming up here for Super Monkey Ball: Banana Blitz HD based on everything above so far. Yes, we have new gameplay to look at; even if it is not truly new in the end. SEGA is just bringing us a new version of the game we have had a lot of time to try to play already. It is an all updated version of Super Monkey Ball, but it is still considered "new" just for the PS4, Xbox One, and Switch on October 29th. The Steam version is still yet to come for those looking to play there with the control scheme that may not fit.
As you will see here, it looks like all of the classic mechanics and levels are back from Super Monkey Ball. I can also see how it may be trying to take advantage of the new hardware abilities with some of the extra motion options too. More so when you think about it in terms of the Switch. There is rolling, jumping, and tilting that Monkey Ball is known for, but I can just envision using real would motion to make it all flow a bit more smooth. That is at least how I would want to play it given the control it looks like we will need to master…
Super Monkey Ball: Banana Blitz HD — Gameplay
Jump, tilt, and roll back into Super Monkey Ball: Banana Blitz HD when it launches on PlayStation 4, Xbox One, and Nintendo Switch on October 29, 2019, with a Steam release in Winter 2019!
Do you agree with me on the motion controls being used here for Super Monkey Ball or will we be stuck to just using analog sticks? Would you want to use only motion controls for this game or would that get a bit too tedious in the long run? How are we all feeling about the upgraded visuals we will be seeing here? Give us all those answers and thoughts down in the comments and feel free to discuss. For more on Super Monkey Ball: Banana Blitz HD, keep checking back in here. We will keep all of those updates coming at you as best we can.