We have been waiting for more gameplay for Conan Unconquered and it feels like it has taken forever. We have had a few teases in the past and a few minor showings from Petroglyph Games but there has never been anything substantial. Maybe this was due to Funcom trying to build up a little more before May 30th or maybe there just was not much to show at the time. Either way, we have new gameplay for Conan Unconquered to dive into all to get us ready for its launch on the PC not too far from now. Well, a little over a month from now at least.
What we get to see here is more of the gameplay mechanics of the world Conan is set in and things that are normally ignored for gameplay reasons. Things like disease will build up after battles we do not do anything about the fallen corpses out there. That or the "hero" characters on the enemy's side raising them back as skeletons would cause a bit of an issue. We will also have the ability to summon avatars into the world but they look to be steamrolling juggernauts, so placement in Conan Unconquered will be vital for us to survive it all. We will have heroes like the titular character to play with, so there is that too.
Have a look at the gameplay just below and see how Conan Unconquered will differ from other RTS games but still feel like a Petroglyph game for those who were worried. At the very least, you have all of that to look forward to for when the game does finally drop on us.
Conan Unconquered — A Deeper Look At Gameplay
Conan Unconquered is a strategy game set in the barbaric world of Conan the Barbarian where you must build your stronghold and assemble an unconquerable army to survive the savage hordes of Hyboria. Wave after wave of increasingly more difficult enemies will rush at your gates and you will need to manage resources, research new technologies to advance your defenses, and recruit an ever-growing army if you are to save survive utter destruction.
You can choose to play the game entirely alone in single-player, but Conan Unconquered can also be enjoyed in full two-player co-op allowing for a truly unique, shared multiplayer experience. Players share a base, but both can freely construct new buildings and amass an army to reach their common goal.
Similar to games such as They Are Billions, the enemy hordes will keep coming at you and how long you can resist the invasion depends entirely on your ability to build your stronghold and lead your army. Gameplay is real-time, but you can also pause at any time to issue commands and start construction of new buildings. Battles will be bloody and savage with players having to deal with anything from fires raging through their stronghold to piles of corpses spreading death and disease.
The savage horde is at your gates. Will you fall or will you remain unconquered?
How are you feeling about Conan Unconquered based on all of the latest we have here? Does it look like it fits the world nicely or will it leave some of us wanting more? Do you think the new mechanics will change the RTS style too much or for the better? Let everyone know your thoughts down in the comments. We will have more for Conan Unconquered, for sure, and you will want to keep up on it all. Make sure that you keep venturing to the site so you do not miss out on a single thing.