It was announced not too long ago, but now we get to see that Samurai Shodown is coming back to us sometime in June this year. At least for those who are planning to pick up the game for the PS4 and Xbox One as it looks like the Switch and PC gamers will need to wait until closer to the end of the year for this. The reason for that is not truly out there from SNK but that is how it is for now. Just be glad you are getting a new Samurai Shodown game, in general, is where we should be here. It has been a bit of time since we had a good one and now we know about when to look for it.
If you are not able to wait that long, and are going to PAX East this year, then you will have the chance to actually play Samurai Shodown in its current state. It will be the first time that the public will be able to play the game, so that will be nice as long as you are down with waiting in lines. I do hope that they will not be too long for you, as I have seen a few Samurai Shodown fans out there who are also fans of everything else going on out there and we do not want you to miss out. I guess that is why you could also go to the panel being held for the game during the event too.
Samurai Shodown — PAX East 2019
SNK, the creators of legendary fighting game series like King Of Fighters, Fatal Fury, and Art Of Fighting, is pleased to announce the return of their beloved weapon-based fighter Samurai Shodown, coming to PlayStation 4 and Xbox One this June, Nintendo Switch in Q4 2019, and PC at a later date. Powered by Unreal Engine 4, the new Samurai Shodown reboots the classic 2D fighting game with beautiful new 3D graphics that retain the classic fantasy Samurai manga look of the series, while also bringing the series up-to-date with the latest cutting edge graphical standards.
Once again set in the late 18th century, after the events of Samurai Shodown V and prior to the events of the original game, Samurai Shodown will see the return of thirteen classic characters, including Haohmaru, Earthquake and Galford, who will be joined by three brand new characters to the series. Additional characters will also be available via post-launch DLC.
Developed in-house at SNK by the same team that brought us King Of Fighters XIV, Samurai Shodown features a host of modes, such as Story, Practice, Online Battle, and multiple offline battle modes. The new game will also debut an innovative new asynchronous online mode called “Dojo” that uses deep machine learning to create a CPU-avatar that learns from players’ actions during offline modes and creates a Ghost AI character. Players will be able to upload their Ghost to the leaderboards and also download Ghost data from other players. Players can take on Ghosts in 1v1 battle, or take on the Ironman Challenge and attempt to take down up to 100 ghosts in one go.
The public will be able to play Samurai Shodown for the first time on the show floor at PAX East in Boston, March 28 — March 31. PAX East attendees can also attend the Samurai Shodown — Resurrecting a Legend panel, Saturday, March 30 from 4:30 p.m. - 5:30 p.m. EDT. The panel will be moderated by Team Spooky’s Giby and feature SNK’s Yasuyuki Oda (Producer), Nobuyuki Kuroki (Game Director) and the Director of the original Samurai Shodown, Yasushi Adachi, as well as several others from SNK.
Are you ready for a new Samurai Shodown to come out or do you need more time to get your body and soul ready? Why do you think it is going to have a staggered release as we see here or is it due to some other factors we will never get to know? Will you be out at PAX East to play this game or will you be more focused elsewhere? Let us all know down in the comments and then discuss. For more on Samurai Shodown, keep checking in here. The site will have all the news and details we are given. I hope that will be enough for all of you too.