Rise To Any Challenge Presented In Sekiro: Shadows Die Twice


Understand more of Sekiro: Shadows Die Twice with a new breakdown of the gameplay and visuals that Sekiro will be offering up this week

This is the week some gamers have been waiting for as we will see Sekiro: Shadows Die Twice finally hit the shelves out there for all and give us all another reason to hate ourselves and our gaming skills. It is the nature of the beast and we have all been warned by FromSoftware and should have truly never expected anything different. It is the nature of it all and we have seen some of what Sekiro has to offer up before now. It will be a pain that we will take and enjoy. At least enough to make sure that the studio did a good enough job to make sure we keep buying their titles. That is all still to be seen.

No matter how you feel about Sekiro: Shadows Die Twice at this point, there is probably some information and mechanics out there that you do not have a full handle on as of yet. This is where we come back in with a nice gameplay overview for all of us so we can get a better understanding of how the game will function and just how we will be punishing ourselves. These are things we just need to accept but do better with. To beat a dead horse and such. That does not detract from the latest video here to give us some clue as to how it all will work in Sekiro as well as give those on the fence a better idea on if they will be taking the plunge or not.

Sekiro: Shadows Die Twice — Gameplay Overview

Prepare yourself to journey into darkness in a new adventure by FromSoftware. Sekiro: Shadows Die Twice 3.22.2019.

Winner of “Best of gamescom” and “Best Action Game” at gamescom 2018, Sekiro: Shadows Die Twice is the next adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series.

Explore late 1500s Sengoku Japan, a brutal period of constant life and death conflict, as you come face-to-face with larger than life foes in a dark and twisted world. Unleash an arsenal of deadly prosthetic tools and powerful ninja abilities while you blend stealth, vertical traversal, and visceral head-to-head combat in a bloody confrontation.

Take Revenge. Restore Your Honor. Kill Ingeniously.

If that new break down for Sekiro was not enough for you, then let us present a nice new bit of gameplay for the game that shows off some of these new bits in motion. All of which is being handled by the developers, so take that into account, but it highlights some of the missing things gamers have been questioning thus far. Things like the resurrection aspect of the game and just how the stealth mixes into the combat. Although it does look like enemies in Sekiro are a bit more perceptive than they should be. Maybe this is just how the player went about it all on a Dev Kit instead of the final game we will see in a few days.

Sekiro: Shadows Die Twice — Senpou Temple Gameplay

Are you now completely ready for Sekiro or will that never be the case even after hours of playing the game in general? How do you feel about the stealth mechanics in the game and do you think this was only an issue of the player and not the game? Will you be playing in the native Japanese vocals or will you shift into your preferred language of choice for your playthrough? Go ahead and let us all know down in the comments then feel free to discuss. If there is more for Sekiro: Shadows Die Twice, we will have it all here. Just keep checking in for all of those updates as they come out there.