The story within Tales of Vesperia is very well written and features many twists and turns, in which some are obvious and some you probably won't see coming. You will meet up with quite a few friends along the way who will help you along the way in your journey. Many characters fit the typical RPG mold, such as Karol, whom is the typical whiny little kid; Flynn, who is strictly by the book and won't deviate from the rules; and Judith, who's outfit and figure is straight fan service, just to name a few. The antagonists of the story are also molded in typical fashion, from crazy and maniacal, power hungry, and cunning, to describe them without naming names (I don't want to give away too much due to potential spoilers). Even with these stereotypes being well represented, the characters don't seem flat or boring, and they all have a good amount of development and depth to their personalities. When something happens, you feel the emotion that game wants you to feel. You will find yourself caring for, distraught about and sometimes outright despising characters as the story progresses, and never in a way that is detrimental to the game.
The graphics in Vesperia are done with cel shading, and look absolutely gorgeous, and feels like you are playing an Anime. Some of the cut scenes are fully animated and while they are well done, the game would have benefited more from in game cinematic. The character models are stunning and absolutely beautiful, to which you can appreciate the time and effort put into their every detail. Cities, dungeons, and other backgrounds are all well drawn and never show any faults. While in combat, the animation of the characters and enemies is very fluid and well done.
The audio in the game is more of a mixed bag in Tales, as J-RPG and anime purists will find a lot to complain about in the lack of a Japanese language track. It was one of the initial problems I had with the game, as I worried the English voice actors would ruin yet another good RPG with shoddy acting. Much to my surprise, I found the English acting growing on me, to the point I actually enjoy a majority of the characters' voices. The soundtrack, composed by Motoi Sakuraba, is full of very well crafted music and never seems stale or forced. Japanese singer Bonnie Pink lends her talent to the opening theme song to the game entitled "Ring A Bell".
While the story, characters, graphics and audio are all very well done, you can't have a Tales game without a good action RPG element, and Vesperia delivers this beautifully. The combat is very quick and crisp, yet never feels rushed. Normal monster battles tend to be easy and never too much of a challenge, while boss battles can range from easy to very difficult. One thing Tales of Vesperia provides is a difficulty setting for those finding battles too easy or too difficult. You set certain skills to your characters that improve various stats or give boosts of EXP, Gald or LP. In battle you can use and learn new battle techniques or magic known as Battle Artes, which use up varying degrees of LP depending on the strength of your attack.
Vesperia is a wonderful title that even gamers who typically shy away from RPGs, will enjoy and have a good time with. With gorgeous graphics, an engaging story, well developed characters, and a fun combat system, Tales of Vesperia is easily the best game in the long running Tales series, and quite possibly the best RPG to grace the XBox 360 to date.
Rating: 9.0/10