Styx Has A Few New Tricks In Styx: Shards Of Darkness To Show Off


Another gameplay trailer for Styx: Shards Of Darkness has been released and this one shows off a few more of the tricks Styx has picked up since the last game

I know I can never seem to get enough Styx: Shards Of Darkness and it looks like we have even more to sate some of our needs until March of next year when we can play the full game. I just love this little guy that Cyanide Studios has created for us and he only seems to get better with each new video and showcasing we get to see. Especially when we get to see a lot of the new tricks of the trade that Styx is bringing with the next title. I just hope that it does well enough to keep Focus Home Interactive bringing us more and more. But now I am digressing.

Moving along from the love letter here to Styx: Shards Of Darkness, we have a new trailer for the game to gaze upon and it is a fun one for anyone who wants to see just how the crafting and abilities in the game have progressed from before. It is all coming back her in the new game but as with all games, there needs to be some new elements to draw us back in or it will just be the same old game we've played before and not truly capture our attentions. Of course this is all something we know and now we can just dig right into the latest for Styx: Shards Of Darkness just below.

Styx: Shards Of Darkness — Gameplay Trailer 2

The titular goblin's aerial abilities have been improved and expanded. Swing from ropes and attack from above with a slew of new tools such as the crossbow, which comes with a range of different bolts like the non-lethal poison bolt. The crossbow can be used not only to kill or disable enemies, but also to detach environmental objects and crush those below.

Cloning is one of Styx's signature abilities, and it has received a major upgrade. One of the new upgradeable abilities is the cocoon, which is a craftable item that you can throw to spawn your clone at a distance. Another new ability is called Rebirth, which teleports Styx to his clone's location, killing it in the process. It can be used in a number of ways: to travel to spots that are difficult to reach, or to get out of danger when things get dicey.

You will need to use all of Styx's tools and abilities to reach your goals. If you choose to specialize in crafting, Styx gets access to another craftable contraption, the Acid Trap, which dissolves enemy corpses after they step on them. This is particularly useful against enemies whose armors cannot be penetrated by Styx's dagger, and enemies whose bodies are too heavy to carry.

I was a bit early to judge how the new ability to warp to your clone could work in Styx: Shards Of Darkness when it was first shown off. I looked at it as a way to have mini check points in the game so you never had to risk Styx's life to get through rough places. I have no clue how I never saw it as a great way to escape from a rough place after a lot of murdering has gone down. Shear brilliance here and now I can't wait to see what other uses we can have for everything Cyanide Studios has for us. There has to be another great use for the green gas trap than just leaving it in a path way.

What was your takeaway here from the latest trailer for Styx: Shards Of Darkness? Did you see the escape method before I did or was it something you never thought to do as well? Do you think we can place the trap on guards who are walking around to kind of make a mobile version of the trap? Let us know what you are thinking down in the comments and feel free to discuss as you wish. For more on Styx: Shards Of Darkness though, be sure to stay right here as we'll keep bringing you all the fun as it is released to us.