A Lot Was Missed In That Assassin's Creed Syndicate Demo

Yesterday we had a nice, long look at that Assassin's Creed Syndicate demo from E3. We had multiple angles and points of attack shown with all of the freedom that Ubisoft normally gives us in an Assassin's Creed title. Unbeknownst to us and apparently the play of the stream there was a whole lot more going on in the demo that some of us may have missed. Somethings environmental, some gameplay, and some just new uses for things we already know. None the less it looks like Ubisoft didn't want us to miss a thing in the Assassin's Creed Syndicate alpha demo so now we have a nice rundown of things many may have overlooked. I know I missed a few things when I played it a month ago.

You can see the full list of ten things we may have missed in Assassin's Creed Syndicate in the below video but here's a few things that may have been over looked. Like the fact that we can no pull bodies out of haystacks for some reason to use later. Not sure how that will be handy in Assassin's Creed Syndicate but we can no do it. It looks like you can also kill the horses of other carriages to not only stop them in their tracks but also cause roadblocks; at least if you are not a member of PETA and can kill a horse in Assassin's Creed Syndicate. It also looks like great care was taken to bring all the posters and ads of London to life so you can spend hours just looking around at walls in Assassin's Creed Syndicate. All kinds of fun.

That was only three things so why don't you see what else we may have missed in Assassin's Creed Syndicate so far. I'm pretty sure that the rest are kind of no-brainers but still they are in there and Ubisoft wanted us to know they were there. You wouldn't want to make them angry now would you?

Assassin's Creed Syndicate — Gameplay Features

So what do you think the need to pull bodies out of the hay in Assassin's Creed Syndicate will be? Maybe it will be some kind of added mechanic where guards can look in the hay and you may need to move bodies? Still waiting on seeing a limit to how many you can stack in the hay and maybe this happens in Assassin's Creed Syndicate? Who knows until we get all those details? Hopefully before October 23rd when it launches. Until then keep it here for more on Assassin's Creed Syndicate as it comes out and let's discuss all of the extra features we just saw down in the comments. Maybe we can make heads and tails of other things we missed before Ubisoft tells us directly.

Assassin's Creed Syndicate