For those of you that don't know where he gets them let me spoil it for you. He makes them himself, unlike Batman. Just like any good builder, be it creative death traps or video game level design, it all has to start somewhere. That somewhere usually blueprints or conceptual art for the ultimate thing to slay audiences minds.
Konami is giving us all a look at the genius behind some of these traps, levels and characters in the upcoming Saw II: Flesh and Blood video game. A few of which we have discussed here on AggroGamer, but have not been able to give you a good look at up until now. Take a look and wonder where you can get the equipment to build your own fan version of these things.