That was until I started playing Guitar Hero 5 and found that the difficulty has been toned WAY down; mainly in the way of lenience on the precision of button timing. I have played so many songs on expert and have been able to hit notes I should have never been physically able to hit do to timing and finger placement. This is not the big news here for Guitar Hero: Warriors of Rock.
So what is going on for me to take up your time? Well, the fact that there is a bit more on GH:WoR and how it is going to take the one thing it was lacking, story, and give it a huge overhaul. On top of that, they plan to make the game even easier for people who still think GH has kept its difficulty at an all time high. Yea, it is going to get even easier as your story characters will get "powers" that will effortlessly keep you from failing or losing combos.
I won't go into the crazy specifics, because then there would be no reason to include the video and images below, but that is one of the new features in a nut shell. Depending on which character you try to rock out with, you may never go below a specific multiplier nor may you actually fail out with automatic resurrections. I mean it all fits into the story being told in the background of the game, but have Activision and Neversoft really given up on trying to make a great Guitar game and just fallen into making a game that is for everyone and not for hard core gamers.
I mean, once you have the ability to negate all the bad things that can happen in the game, like Lego Rock Band, how can you call it a competitive game and not just a general game? Just my thoughts. As promised, here are those images and video.