The Misadventures of P.B. Winterbottom

A completely new concept, original and fresh. Not only that it's based in a 1920's silent film universe, with rag-time musical score, giving a charlie Chaplin style feel to the environment. It should be quite interesting and i recommend any puzzle players out there should pick it up with the release on XBLA next year. Your looking at about 80 levels of puzzles, so don't think your gonna blow through this content fairly quickly.

Expect to see playable versions of this game at PAX this year.

From the website:

Create Your Own Paradox for the Love of Pie!

Gameplay:

Enter a macabre and comical silent film world filled with mischief, time travel, and delicious pie. Record yourself and harness your time bending abilities to cooperate, compete against, and disrupt your past, present, and future selves. Winterbottom's debut misadventures present whimsical spin on the notions of time, space, and play.

Mr. P.B. Winterbottom is a villainous gentleman with a predilection for pies. Swiping the mysterious Cherry Chronoberry pie changed everything for our beloved Winterbottom… one bite made him more than an ordinary pie-grabbing humbug. That first taste changed him into something quite extraordinary, granting him the ability to break the rules of time. With these newfound time recording tricks up his cufflink, and with the help of his time clones, Winterbottom can now snatch pies with the greatest of ease. But on his journey to devour every pie, Winterbottom must mind the signs… the perils of being unstuck in time.

  • Record your Actions to Create Time Clones in a Silent Film World
  • Interact with your Past Selves
  • Clone Yourself to create Winterbottom Ladders, Bridges, and Catapults.
  • Defy Death by using Sacrificing Past Selves so Future Selves can Survive
  • Play the Hero and the Villain at the same Time
  • Team up with Yourself
  • Race Yourself to Steal Delicious Pie
  • Solve Paradox Puzzles by being in up to 6 Places at Once
  • Multiple Approaches to every situation using Winterbottom's Devious Time Bending Abilities

Look and Feel:

The Winterbottom universe is a macabre Victorian landscape full of unfamiliar proportions and quirky obstacles. The Winterbottom art style is inspired by the work of writer/illustrator Edward Gorey and silent film greats Harold Lloyd, Buster Keaton, and Charlie Chaplin. Our gluttonous hero P.B. Winterbottom exists within a distinctly 1920's city complete with back alleys, tall buildings, and of course a clock tower.

Music:

Contrasting the black and white silent film look, the music builds from a base of rag-time piano to a polychromatic landscape. Blending a gothic sensibility with the early jazz idioms characteristic of silent films, the music is both dark and lovable in this world of ever present paradoxes.

The ultimate goal is have music that organically adjusts as unforeseen scenarios unfold. We want to give the players the sense that the game is improvising the score, just as a live musician would for a silent film. The end result should feel like each and every player has their own musician improvising based on their play.