Get Your New Tactical Team Geared Up With The Announcement For Rogue Point

Rogue Point

A new shooter title, Rogue Point, is announced with Rogue Point giving us all another way to shoot up the world out there

It is time to kind of move away from all of the horror games and other titles like them further with the announcement of Rogue Point. A new Rogue-lite shooter that is coming from Crowbar Collective and Team17 for the PC that will have us gearing up in another way and shooting up a whole different section of the world. All with three of our friends in a four-player co-op where we will just need to not go rogue. Even if the title like Rogue Point does make it sound like that might be part of the point out there. It is what it is, but we do have the chance to see some of that in action with some early footage of the game to further amplify this announcement we have out there.

As you will see here for Rogue Point, it looks and feels like so many other shooters we have seen on the market. Just with new classes, weapons, and modifiers for the matches as we run and gun our way through the dynamic campaign of it all. We are going to need to plan well ahead for things in Rogue Point to with the shifting nature of the gameplay loop, so maybe having four players could be a bit of a task when we are truly in the mix of it all. Take a look at the video we have for the game just a little lower and see how it could try to stand out from the rest while still feeling like many other shooter titles that we have seen over the decades at the same time. We might need to push for something truly new in the industry if we want to see more progress, though.

Rogue Point — Announcement

Raven’s gone dark. Could be interference, or worse. Stick to the plan, Rogues. Be ready for the signal.

Rogue Point is an upcoming four-player cooperative shooter, developed by the creators of Black Mesa - Crowbar Collective - and published by Team17.

Team up with friends and build an elite tactical team. Plan and execute challenging missions in a dynamic Rogue-Lite structure with hundreds of ways to play.

Your objective is clear. Eliminate the MERX, and put an end to the corporate war. Gather up to 4 friends and build an elite team, engaging in challenging missions with a dynamic rogue-lite twist offering hundreds of ways to play.

Key Features:

  • Unlock cosmetics, weapons, and campaign modifiers to create loadouts specific to the needs of the mission.
  • Plan and shoot your way through a dynamic campaign, where no two playthroughs are alike.
  • Each MERX class presents a unique threat, that challenges you in new and surprising ways.
  • Evolve operators’ skills, interacting with the rogue-lite element of the game.
  • Gather Intel, plan your assault, and adapt your strategy along the way. Fight your way through missions spread across 4 diverse locations, with each map reshaped by the game’s Parametric Design System, offering new strategies and challenges with every play.

What are your thoughts on Rogue Point out there and does it feel like it is a truly inspired game to you? Could we be missing things with how early it is in the cycle or do all of these kinds of games feel like they are blending together with how the industry has been as of late? Will the planning work out well in the game with so many heads pushing together and will that be the true task we have to overcome in this title? Head on down to the comment section to discuss all of that and everything else we have to offer up for it. When we get more for Rogue Point, it will be shared here and on all of our socials, so please keep on checking back in for that and everything else.