There Is No Going Back Now With Horde Mode XL In World War Z: Aftermath

World War Z

The next update for World War Z: Aftermath is almost here to offer up even more of the undead in the World War Z universe

As if there were not already enough zombies running around in World War Z: Aftermath, here we go with even more coming at us on the PS5, Xbox Series X|S, and PC. So many more with the new update that Saber Interactive has been working on the give us all the new Horde Mode XL. A new twist to the same mode from World War Z already while giving us all the same fun gameplay we have known up to now. New twists that will harness the power of the newer systems to add more of the undead to the screen and various other elements across the missions we are playing. All on January 24th for those that are still all-in on the game and ready to go.

In the new version of the mode for World War Z: Aftermath, we will follow the same rules and levels out there but will see special XL waves in the mix with over 1,000 undead flooding the streets. It will be a bit more randomized so it will be something that does not always seem easy to plan for, but something that will keep things interesting along the way. You will just need to make sure you have the best squad at all times in World War Z so you do not get overrun in Rome and Kamchatka as those are some new lands we are heading off to as well.

World War Z: Aftermath — Horde Mode XL Date Announcement

January 24 will also mark the arrival of the new supersized Horde Mode XL, available in Aftermath exclusively on PlayStation 5, Xbox Series X|S, and PC.

Horde Mode XL follows the same rules as the game’s standard Horde Mode, with a devilish twist — scattered among the normal waves of enemies will be a special XL wave bursting with over 1,000 hungry zombies. You and your team must pull out all the stops to survive this overwhelming and terrifying challenge.

All World War Z: Aftermath and World War Z players on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC will also receive a free update on January 24 that introduces mutators into the standard Horde Mode Z game mode, along with devastating and deadly new weapons and a revamped and improved weapon progression system.

Powered by the next generation of Saber Interactive’s dynamic Swarm Engine, World War Z: Aftermath lets you play on your own with AI squadmates or in co-op for up to four players, with full crossplay between PC and consoles. Take on hordes of ravenous zombies in two totally new story campaign episodes set in the city of Rome (including Vatican City) and Russia’s snowbound Kamchatka peninsula.

Aftermath delivers the definitive World War Z package with all content from World War Z: Game Of The Year Edition, including full episodes in New York, Moscow, Marseille, Jerusalem, and Tokyo. Experience the heart-pounding immersion of Aftermath’s optional first-person mode, decimate the undead with a new melee system, and level eight unique classes with distinct play styles and customizable loadouts.

Will you be giving this new mode a try in World War Z or will you be missing out on it for one reason or another? How random do you think these XL hordes will be and will we have any chance to spot them before they start to flood us all? Do you think these new areas will give us the best new experiences or will we still go back to the maps we already know out there? Tell us all down in the comments what you are thinking and then feel free to discuss it all as you so wish to do. We will share all that we can for World War Z: Aftermath as it comes out there, so please keep checking in for all of that and much, much more.