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Customize Your Power

We Now Know When The Path To Sinner: Sacrifice For Redemption Will End
by David 'Hades' Becker [ Tuesday, 5th of December 2017 - 05:00 PM ]
Sinner The release date for Sinner: Sacrifice For Redemption has been set and we can start getting ready to become the Sinner early-ish next year Maybe you remember a while back when we first brought you Sinner: Sacrifice For Redemption or maybe you do not. With so many games flying around out there you do not need to be tasked with remembering them all. That is what we are here for and that is why we are bringing back up this interesting boss battler title that Another Indie will be bringing to our PS4, Xbox One, or PC if it still tickles your fancy. To further freshen your memory, Sinner is also that title that looks to de-level you as you progress further into the game; not only to make the challenge a bit harder, but to also help with the story of redemption as you have to choose what you are giving up in order to bring down the seven deadly sins. Read More...
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Sinner: Sacrifice For Redemption Is Coming To Test Your Need For Atonement
by David 'Hades' Becker [ Wednesday, 9th of August 2017 - 01:00 PM ]
Sinner A new game, Sinner: Sacrifice For Redemption, has been announced and it will be testing the “Sinner” in each of us as we traverse Hell I hope you are ready to go to Hell again as we have Sinner: Sacrifice For Redemption just recently getting an announcement and a bit of a gameplay trailer to show it all off. As if this premise hasn't been done to death already in our media, but nonetheless, Dark Star Game Studios is coming together to bring us this epic story and give us some different gameplay to go with it. If you haven't heard of said studio before, it is okay. Read More...
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Review â JettyCat Towers (Mobile)
by Dakota B. Johnson [ Friday, 29th of April 2016 - 05:00 PM ]
JettyCat Towers Going up with JettyCat the cool cat with a jetpack in JettyCat Towers JettyCat Towers is a mobile game developed by Andrej Preradovic of Ohsat Games. JettyCat looks very nice. I feel like he will make a good mobile game mascot being a very cute cat with a jetpack. The game has thirty levels divided up into three towers; with the third tower being a master challenge that requires you to collect 170 coins scattered across the past two towers. The controls are simple: tap left to go left, tap right to go right, and hold both to go straight. The first tower consists of rooms that have salmon colored walls and yellow block backgrounds. Read More...
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Review â Caasiâs Odyssey
by Dakota B. Johnson [ Monday, 11th of April 2016 - 05:00 PM ]
Caasi’s Odyssey We sit down and review Caasi’s Odyssey. “The next generation rogue-adventure.” Here's our review of Caasi’s Odyssey Caasi’s Odyssey claims to be “The next generation rogue-adventure with unique gameplay mechanics such as a physics based damage system.” It was developed Indieaner Games. This game is not good. As soon as I started Caasi’s Odyssey it began to glitch. Read More...
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Review: Star Pod
by Dakota B. Johnson [ Tuesday, 22nd of April 2014 - 05:00 PM ]
We Sit Down And Review Star Pod a challenging HTML5 Game from Playdor. Star Pod is a game by Playdor. It is a simple, yet challenging HTML5 game made in Construct 2 whose first ten levels have been released. The game is only available in a pre-release version. From what I have gathered you control a small UFO that must navigate the 2D levels collecting little gold rings. Starting from one platform and finishing on another. As with any game the first few levels are pretty easy. Read More...
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Review: Knock Knock
by Kenton Winkfield [ Wednesday, 16th of October 2013 - 06:34 PM ]
With Halloween just around the corner, I've wanted to play a creepy game. The problem with this is I can’t seem to find a game creepy enough to send chills down my spine, while not scaring me away from the game every five minutes (it's been a few months since the last time I played Amnesia). Thankfully, the fellows at the Russian development studio, Ice-Pick Lodge, have created a game to fit my personal chill levels without scaring me away. Knock Knock is a 2D side-scrolling survival game set in a single house in the middle of the woods with a single resident. The game was started by Ice-Pick Lodge when they "received an anonymous e-mail which suggested that we should produce some 'unconventional' game based upon the materials attached to the letter. Read More...
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Review: Power-Up
by Kenton Winkfield [ Tuesday, 24th of September 2013 - 03:36 PM ]
It has been way too long since the last time I played a classic side scrolling bullet-hell. I’ve longed for something to remind me of my days of playing Super R-type on my SNES or shelling out quarters at an arcade. Thankfully, Psychotic Psoftware has broken out into the indie game business with Power-Up and has given me that nostalgia, as well as something new to savor. Power-Up is a brand new Xbox Live Indie Game from brand new one man developing studio, Psychotic Psoftware. It is a horizontal side-scrolling shoot-em up with beautiful scenery and frame rate. Read More...
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Interview: Nathan Fouts From Mommy's Best Games
by Matt Waitt [ Tuesday, 7th of May 2013 - 01:36 PM ]
During PAX East I had the honor of meeting the President of Mommy’s Best Games, Nathan Fouts. A really cool guy, who is extremely passionate in what he does. We exchanged contact information and for the past couple months we have been emailing each other back and forth, talking about Mommy’s Best Games, Serious Sam, as well as some other things. AggroGamer: When and why did you establish Mommy's Best Games Inc.? Nathan Fouts: I started working at bigger companies, like Running With Scissors, back in 1998. Read More...
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PAX East Hands On: Swimsanity
by Kenton Winkfield [ Thursday, 28th of March 2013 - 02:13 PM ]
One of the last titles I got to see at PAX East was an incredible amount fun and I'm not just saying that because I got to beat my friends down in it. Swimsanity was one of my favorite titles that I got to play at PAX East. The best part is it's not even finished yet. I got to speak with the whole team of Decoy Games, a new indie developer company that is responsible for the amazing Swimsanity and they confirmed that there will be many more features and maps besides what's been showcased at PAX East. Decoy Games is an independent gaming company started by two brothers, Ahmed and Khalil Abdullah. After exploring their passion for gaming, and finding they had an ability to create games, they began to build what they call team Decoy. Read More...
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Indie Game Of The Month: A Valley Without Wind
by Fred Buell [ Thursday, 28th of June 2012 - 02:33 PM ]
For all those lovers of classic action games or side scrolling RPGs; look no further than A Valley Without Wind. When I spoke with the developers from Arcen Games at PAX East last April, they had said they loved the old 2D actioners like Super Metroid, Castlevania and so on. They said the one thing they hate about those games is 'they end.' A Valley Without Wind plays just like the aforementioned games with a hint of MMO and one huge difference. It doesn’t end and the maps a randomly generated. Read More...
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Aggrocast Episode Eighty-Four: Comics, Phones And Fan Pages
by Brian Bentley [ Friday, 29th of July 2011 - 11:55 AM ]
Episode 84 is afoot when the Aggrocast crew looks back at San Diego Comic-Con and discusses the stigma of portable, handheld gaming versus mobile gaming on your phone. Be sure to check out what David, Corey and Brian have been playing including Assassins Creed II, Dungeon Siege III, Captain America and plenty of mobile gaming. And our standing segments of Community Spotlight and Care / Don't Care are sure to provide plenty of entertainment. Please feel free to leave comments or email me and let us know how we're doing or if you have ideas for Community Spotlight or Care / Don't Care. Read More...
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Give Indie Games Some Love
by Brian Bentley [ Tuesday, 21st of September 2010 - 12:01 PM ]
Despite what the actual weather says or does, the summer season is about to close out for 2010. As was the case the last summer, independent developers have once again formed a coalition to digitally distribute their work to the masses in an attempt to fight hunger - most likely their own. In all seriousness, this is an excellent chance to get your hands on some fantastic indie titles and put money directly in the hands of the men and women putting their livelihoods on the line to push the envelope of innovation in gaming. You can pick up last year's six games in the Classic pack, this year's new six games in the summer pack or all twelve games in the Mega-Love Pack for $20, $20 and $30, respectively. It's only until Wednesday so get out your wallets immediately! Read More...
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I Have An 8-bit Girlfriend
by Corey Dockendorf [ Wednesday, 7th of July 2010 - 12:17 PM ]
Having some trouble with the ladies? Got an XBox 360? Well lament no more, salvation is here. Brought to you by the same named company, 8-bit Girlfriend is a pix-elated text based dating simulator which you can find in the indie section of the XBox 360 Marketplace. According to the press release "It has been described as the closest thing to dating Princess Peach this side of the 360." You play Sir Knight and work to develop a relationship, using epic innuendos, with four different stereotypical RPG lady friends. A Princess, Elf, Thief and Item Shop Girl all await you on your hilarious journey which is very reminiscent of a pix-elated Leisure Suit Larry within a medieval fantasy world. Read More...
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Avatar Droppings
by Kevin [ Friday, 11th of September 2009 - 12:02 PM ]
"Ever want to watch your Xbox Live Avatar plummet helplessly through the air and smash into things? Well now you can in the humorously cruel new game "Avatar Drop"! You and your friends can experience the side-splitting hilarity of watching your digital alter-egos bump, scream and crash their way through random obstacles." This is the official description of this indie title by the name of Avatar Drop. Now, from that description it sounds like Xbox Live has found it’s equivalent to Playstation favorite, “Pain. Read More...
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Co-Op Hack and Slash Gets a Penalty
by Kevin [ Tuesday, 25th of August 2009 - 03:22 PM ]
DataBox Games: Nine guys in their mid-20s on an island off Sweden. They are all attending Gotland University and working on their final thesis for their Bachelor's and Master's Degrees. Why is this important? Because much like the current wave of independent titles that flood the Xbox Marketplace - they are just a bunch of people with a love for games trying to deliver a unique experience. They don't have a major machine behind them, but they have a passion for crafting something that we can all get into and as such are definitely worth promoting around these parts. The game that they are currently working on is Penalty of Heroes, which I believe is their 26th title; most of the previous 25 have been made in ten weeks or less and have more fun crammed into them then a great majority of bigger budget titles. Read More...
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