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Tekken 7 Has Two New Characters & Some New Mechanics
by David 'Hades' Becker [ Tuesday, 18th of November 2014 - 06:00 PM ]
More Japanese gameplay for Tekken 7 has surfaced and it shows off two new characters and new mechanics like Power Clash If you've been waiting for Namco Bandai to give us updates for Tekken 7 you can stop waiting for a bit. We have some new gameplay footage, new characters, and some new mechanics for the franchise. Unfortunately all of the dialog explaining everything is in Japanese so if you don't speak the language you will need to continue reading my drivel to get what you are seeing here. Although even that is kind of second hand knowledge from someone else's translations. Read More...
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Here Is The Extended Tekken 7 Trailer Straight Out Of SDCC
by David 'Hades' Becker [ Tuesday, 29th of July 2014 - 05:00 PM ]
The extended trailer for Tekken 7 was shown at SDCC this year and we have it here for you to see Well I guess Namco kept their promise of showing more of Tekken 7 at SDCC this year. Although I am pretty sure this was not what fans of the franchise were looking forward to when said promise was made. In fact, if I was as rabid of a fan for Tekken as I am for other franchises I would be a little put out and upset with such a tease. That is all because nothing more than a very small bit of Tekken 7's story has been released surrounded by the same visuals we already had. Read More...
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Tekken 7 Has Been Announced With Very Few Details Until SDCC
by David 'Hades' Becker [ Monday, 14th of July 2014 - 09:00 PM ]
At EVO 2014 in Las Vegas, NV Tekken 7 was announced with a nice little trailer and few to go on It's funny that only a few days ago I was asking myself when Tekken 7 could be coming out. All while playing Tekken 6 at home. Well, at least trying to play Tekken 6 as it is still buggy as hells after its release here in the NA region in 2009. Ok, I'll be the bugs and lag made me start to question if Tekken 7 was actually going to see the light of day more than anything. If you have read the headline then you know all of that wondering is now over. Read More...
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It Looks Like There Is A New Godzilla Game Coming To The PS3
by David 'Hades' Becker [ Thursday, 26th of June 2014 - 07:00 PM ]
Namco Bandai has announced Godzilla coming to the PS3 in Japan this winter No, this isn't a late announcement for Godzilla as the most recent "reboot" has already come and gone from theaters here in North America. It is an announcement for Godzilla that will be coming to PS3s in Japan though. Hopefully in other regions without the need for modding or hacking the hardware but there have been no announcements to date. In fact, there isn't even all that much short of the following trailer and a few bits from Famitsu. Here is what is known so far for all you foreign readers or hopeful locals. Read More...
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Review: Inversion
by David 'Hades' Becker [ Friday, 6th of July 2012 - 03:55 PM ]
Inversion is a game I've been extremely hyped for since I first saw it at E3 2011. It's an action 3rd person shooter that allows you to also use gravity as a weapon, amongst other things, to fight your way through a post-alien-invasion world. Sounds new and interesting, but with a sneaky release date during this year's E3 how good could the game be? Well let me give you my ten cents on Inversion. Story Everything seems nice and normal for Davis and Leo, the main characters for the game, until out of nowhere an invasion from what is a human "alien" invasion. Read More...
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Inversion Lets You Co-Op With More Than Gravity
by David 'Hades' Becker [ Thursday, 11th of August 2011 - 07:09 PM ]
As if manipulating gravity for your own needs in Inversion wasn't advantage enough, you can also have a buddy in the mix doing the same thing. Given the story of the game, I can understand why co-op fits in. Saving the day is more than a one-person job, even for Davis - the main character. I get that. Though, for far as a game goes, it just seems like it may be too much firepower on your side compared to the challenge of the main Campaign Mode. I was able to make it through the E3 demo of the game not firing a single shot from anything but the gravity gun without much of an issue. Read More...
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Inversion Shows How You Don't Miss Gravity Until It's Gone
by David 'Hades' Becker [ Thursday, 21st of April 2011 - 05:26 PM ]
Man this is so true. I don't know how many times I've been caught with the dilemma of missing gravity. Oh wait, that's never happened. But then again I live in the real world where we don't have aliens trying to invade by shutting off our laws of physics. But could you only imagine? Of course you can't. Speaking of being invaded by aliens who can mess with all of the laws here, and from the looks bestow that ability, there is a new trailer for Inversion. It is all pre-rendered stuff, but it does give a small glimpse of what the basic story of the game will be. Read More...
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A Cloverfiled Look At Inversion
by David 'Hades' Becker [ Thursday, 7th of April 2011 - 04:02 PM ]
A few months ago I brought you a look at Inversion, Namco's upcoming game that give you use over the fundamental forces of gravity. There was a teaser. There were a few screen shots. There was even a Feb 7th 2012 date given for the game. Fun stuff… Looks like the early promotions are continuing, only this time it has nothing really all that new for the game. Maybe a bit of what is going on with the story, but even that can't be fully seen here. It's like the beginning of Heroes then moves into some crazy Cloverfield shots. Read More...
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Review: Knights Contract
by David 'Hades' Becker [ Monday, 21st of March 2011 - 09:26 PM ]
It is time to travel back to the early Burning Times. A time when religious superstition and fears drove many good and innocent people to the gallows or to a public burning at the stake. A time depicted and twisted for Game Republic and Namco Bandai's most recent endeavor, Knights Contract. In Knights Contract you play Heinrich Hofmann, an experienced witch-executioner plagued by a curse of immortality, who charged with the task of protecting a witch by the name of Gretchen as she attempts to save the world. The world is being threatened by a mad scientist, named Dr. Faust, who is trying to gain the same curse Heinrich has, as well as rid the world of witches all together. Read More...
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Knights Contract Slips Out Between Killzone 3 And Bulletstorm
by David 'Hades' Becker [ Wednesday, 23rd of February 2011 - 04:50 PM ]
With the huge hype for both Bulletstorm and Killzone 3 it is a little easy to see how this gem I've been watching fall through the crack of attention. The gem being Knights Contract for those who have not been following along over the last month. Also for those who refuse or don't read the titles of the articles we post here on AggroGamer. But that is splitting skulls hairs I guess. Well Knights Contract launched yesterday amongst the two giant FPS games none the less. Read More...
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Getting Your Fight On In Knights Contract
by David 'Hades' Becker [ Monday, 14th of February 2011 - 09:23 PM ]
Maybe it is just me, but I am looking forward to Knights Contract. It doesn't seem to be picking up much attention from any one at all but every time I see something new I get even more interested in what is going on with this game. Maybe it is the rehashing of old IPs that is downing out Knights Contract. Have we all given into the nostalgia bull shit so much that we are not willing to give a second glance to an original IP? Well if you are not pining over the latest Marvel Vs. Read More...
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New Inversion Screens Show How To Command Gravity
by David 'Hades' Becker [ Friday, 11th of February 2011 - 05:12 PM ]
So here is a title that has seemed to fall through the cracks of my press releases. The game is called Inversion and it is being developed by Saber Interactive and Namco. Maybe because it was suppose to come out sometime last year and then got pushed under a rug. Maybe it is because things have been silent since GamesCom 2010 and a 2011 delay announced. I don't know, but it is now slated to hit selves February 7th 2012 and from what is being shown right now, the game has snagged a bit of my attention. Here's the story for those not in the know like I was: You take on the role of a young father and husband, Davis Russel, who finds himself thrust into war when his peaceful city is invaded by an unknown enemy. Read More...
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Review: Splatterhouse
by David 'Hades' Becker [ Thursday, 16th of December 2010 - 12:20 AM ]
After almost two decades since the last Splatterhouse game released on the Sega Genesis, we finally received a reboot of sorts. Well, it's more along the lines of a retelling - backed by the power of the new technology we only dreamt of way back then. No longer stuck in the basics of side scrolling, we now get to take Rick on a fully 3D roaming adventure. Don't fret though; there are plenty of throwbacks to the original for fans of the franchise to cherish. The story goes as thus: Rick and his girlfriend, Jen, are heading to the creepy mansion of Dr. Read More...
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Pigsy's Perfect 10 Is Not A Porn As It Sounds
by David 'Hades' Becker [ Tuesday, 2nd of November 2010 - 06:22 PM ]
Maybe it is just me, but the title of the upcoming DLC for Enslaved: Odyssey To The West really sounds like a porn title. If you have played the game and run into the titular character for this DLC it's even more likely that you can make that jump in logic. I mean the character Pigsy is, well, a pig when it comes to the female populace. To go further into the thought on the DLC, the premise from the sounds of it is that Pigsy is tired of being lonely and wants to build his perfect fembot. At least this is the sum up from the press release and trailer. Read More...
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Splatterhouse's Rick Is More Bad Ass Than Wolverine
by David 'Hades' Becker [ Friday, 15th of October 2010 - 10:33 PM ]
If you don't believe the title, look at the new set of visuals for Splatterhouse. These screen shots show off a bit on how the "Health" meter of Splatterhouse will be visually shown on Rick. As he gets hurt the character model changes as appropriate. Not to major of new news there but it is something that has been seen this up close and personal. I mean these lacerations and complete loss of flesh look rather realistic, at least for the game's style. So how does this make Rick more bad ass? Read More...
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