In just a few days from now we will all be playing in the Call Of Duty: Infinite Warfare multiplayer beta. Well at least those of us who have gone out and pre-ordered the game and have a guaranteed slot in the beta. Don't worry if you haven't pre-ordered just yet and still want to get in on it all as you have until this Friday (10/14) to do so before Infinity Ward kicks off the first weekend beta for those who want to help test the servers and get a look at the new multiplayer coming to the Call Of Duty franchise. I'm also sure that Activision will love you for spending the cash before November 4th to secure your purchase on top of that.
Anyways, we've all heard about this beta that is coming up but we still haven't been given all of the details on what is going to be shown off and tested for Call Of Duty: Infinite Warfare here. Thankfully now we have a list of the maps, rigs, and modes that will be part of the test here and a short little look at what to expect on the 14th here when it all kicks off. The following list is by no means the end all be all for the final version of the game but just what we are going to get to see this weekend when we boot up the multiplayer beta. That and we are going to be able to make sure that this multiplayer is up to the level we all demand in our games.
Call Of Duty: Infinite Warfare — Multiplayer Beta
The clock is ticking, and every second brings us ever closer to the launch of the Call Of Duty: Infinite Warfare Multiplayer Beta. The first weekend of the Beta will kick off on Friday, October 14 at 10am PDT / 5pm GMT on PlayStation 4, and Infinity Ward has provided some inside intel on what you can expect. It’s worth noting that while some things will feel familiar to Call Of Duty veterans, there is also a ton of new stuff in here. So read on for a primer that will prepare you for the beta launch and beyond.
Frontier — Circular, two-lane, fast-paced
Frontier is a small section of a giant space station that is in orbit around the planet Neptune. The action is funneled down a long, central corridor with side paths offering an element of strategy and a constricted lower lane for players craving chaos.
Frost — Linear, three-lane, medium-paced
A research facility set atop the icy surface of Jupiter’s moon Europa. Ample opportunities for vertical combat and rapid encounters around sleek modular elements highlight this frozen battleground.
Throwback — Bent, three-lane, medium-paced
This throwback 1950’s ‘Main Street USA’ locale sits on a giant, rotating, torus-shaped space station. A large circular lane rings the perimeter, while a large center square with multiple avenues of approach and two opposing windows offers a wide range of engagement opportunities.
Defender — High-stakes game of ‘keep away’
Your team must grab a drone and defend it, gaining points while holding on and keeping it out of enemy hands. Teamwork is essential here in order to make sure your points add up until the drone resets and the cycle starts again.
Where all of these what you were hoping to see in the Call Of Duty: Infinite Warfare multiplayer beta or were you hoping for different rigs and maps? How well do you think the new multiplayer mode is going to play out for all of us? Do you think that this will be more of a demo or an actual test for the servers and mechanics of the game? Let us know what you think and feel free to discuss it all in the comments below. For more on Call Of Duty: Infinite Warfare as Activision releases it you'll want to be right here as we'll keep you updated as we are updated on it all.