A New Trailer For Caffeine Shows Why It Is A Necessity

Caffeine has been one of those titles as of late that seems to not have been able to gain much traction. It's going into its third Indiegogo campaign to try and raise funds to keep the developer working on it. Gods bless them as they keep trying and keep putting out more and more looks at Caffeine to show there is progress even though I am sure it is not at as fast of a pace that we all would want. I've said it many times already that Caffeine looks like it could be another great space horror title the likes of Dead Space or F.E.A.R. as long as things get rolling out.

In the latest trailer and attempt to fund the project we now have a look at how Caffeine has become a necessity in the game's world. Not that it isn't already in many of our own lives but in the game that is kind of the twist on things and the driving force for the young boy that you may be playing some day. If anything else it does give us a great look at how far along the development on Caffeine has come and how great it is starting to look via the Unreal 4 Engine. Such power that lends itself to our creativity. Caffeine is yet another great showing of just that.

I'll let you have at it and see where Caffeine is right now. Granted you can always download the demo that was built on the last gen engine to get another great idea on why you should throw a few Australian bones along the way but that may not be a necessity. Here's our latest look at Caffeine.

Caffeine — Necessity

So does this new trailer entice you more for Caffeine? Does it look like the same thing we've seen time and time again? Maybe this developer just really needs the funds so they can focus all of their attention to finishing the game so we can all enjoy the vision. You still have time to donate and all of the time in the world to let us know what you think down in the comments of this page.

Caffeine