SDCC 2013: South Park: The Stick Of Truth

One of the best things I have heard in a while has to be that there are no plans to force DLC down our throats even though there were some major cuts from the 850+ page script of the game. Both Trey and Matt expressed a hatred for the term and that it was suggested when they had to start culling down the content. What is interesting is that there was also mention of the "missing" content to make it into the show as a fan service instead of nickel-and-diming with DLC.

Also in the way of content from the show we can look forward to almost every one of their characters to make it into The Stick Of Truth in some form or another. Characters mentioned were Terrance and Phillip as grand masters who teach you the final "Dragon Shout" and Chef after a bit of prodding by the fans. These were the characters specifically named but we are assured that almost all of them will be in the game somehow. I wonder how Chicken Lover will make it in.

The final two little tidbits have to do more with the sights and sounds in the game. Apparently there is a section planned that is animated in the Anime Style made popular in their episode Fun With Weapons. With how they spoke on their artists and animators I have a feeling that they will have allowed them to flex their creative muscles and bring us the other non-South Park styles too. The other aesthetic? Well in the game there is reported "boom boxes" that will play any of the numerous songs from the franchise during the game. There is also a huge library so we should have quite a bit of fun and laughs mixed with nostalgia there.

If you wish to see everything in its mostly entirety, watch the videos below. Hells, even if you want just a good laugh give them a watch. The guys originally started the panel not wanting to talk about the game or the release date; or The Book Of Mormon; or Cannibal!. The whole thing was a blast and I am looking forward to the game's final launch Holiday season 2032.

Part 1

Part 2

Part 3

Part 4