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Review: Metro: Last Light
by David 'Hades' Becker [ Monday, 13th of May 2013 - 05:09 PM ]
We Sit Down And Review Metro: Last Light. The wait is over for the sequel to Metro 2033. Metro: Last Light is upon us and is continuing the saga of humanity's decimation and Artyom. Let's get down to brass tacks with how Last Light plays and feels. Story The story picks up with Artyom after following the "bad ending" of 2033. That would be allowing the Dark Ones to get blown to hell after they threatened the last safe haven of humanity in Russia. It turns out that one of these "Dark Ones" survived and has been spotted. Read More...
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Review: Poker Night At The Inventory 2 (PSN)
by David 'Hades' Becker [ Friday, 10th of May 2013 - 09:48 PM ]
It's been a while since we've had a good card game on the PSN. Now, after a little over 2 years, we have the sequel to Poker Night At The Inventory hitting the PSN. It is aptly named Poker Night At The Inventory 2 for those who can't seem to keep up. It was released on every other platform about a week earlier, but I had the opportunity to give it a go when it hit the PS3. Here's what I thought. Hated Oh my gods the loading LAG in the game. Read More...
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Review: Dead Island: Riptide
by David 'Hades' Becker [ Tuesday, 23rd of April 2013 - 08:46 PM ]
Back in 2011 we were all introduced to the wonders that could be a Zombie RPG with Dead Island. Two years later now we get to see how everything has progressed story-wise and engine-wise with Dead Island: Riptide. Is it just another crappy sequel that seems to be all the rage, or does it stand out on its own? Continue on to see what I thought. Story We pick up with the "Immune Fab Four" directly after the events of Dead Island. Read More...
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Review: PlayStation All-Stars Battle Royale
by Devin Ballard [ Friday, 1st of March 2013 - 10:30 PM ]
So before I get on the review, let me just say that I’m not big on fighting games. I’m more of an RPG, MMO, or FPS kind of guy. Seldom has a fighting game captured my attention and made me want to continue playing through both defeat and success, so when I say that I’m genuinely interested in PlayStation All-Stars just know that I don’t say that lightly. This is a cross-over fighting game made by SuperBot Entertainment and SCE Santa Monica Studio exclusively for the PS3. Big surprise right? Read More...
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Review: Metal Gear Rising: Revengeance
by David 'Hades' Becker [ Saturday, 23rd of February 2013 - 12:06 AM ]
When one hears anything Metal Gear you usually think "Tactical Espionage" style of game. Metal Gear Rising: Revengeance deviates from that to an extreme, but that is not necessarily a bad thing. While it all takes place in the same game universe, MGR:R tries a bit of difference with an action packed style of game play. How does it work out? Well read on. Read More...
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Review: Serious Sam Double D XXL
by Matt Waitt [ Friday, 22nd of February 2013 - 06:15 PM ]
Serious Sam Double D XXL is one hell of a mouthful, especially for a title of a game. But don't let the ridiculously long title discourage you from enjoying this great game. Featuring a Gunstacking ability, some awesome platforming, 2D side-scrolling action, and the comedy/humor we all know and love from the Serious Sam franchise. So let's talk about what I enjoyed about Serious Sam Double D XXL. God damn it I need to find a shorter name for that game SSDDXXL? Read More...
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Review: Dead Space 3
by Irene Collazo [ Monday, 11th of February 2013 - 05:38 PM ]
Isaac Clarke is back for round three of limb dismembering, skull stomping, and vigorous shimmy shaking action against the Necromorphs we all love to hate. Oh, but he was dragged into it for the sake of mankind. Once again, Unitologists decide to cause an outbreak of Necromorphs because they’re simply crazy and suicidal. That’s just my opinion. Dead Space 3 is somewhat different from the first two games which threw me off for the first hour of game play. Read More...
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Review: DmC: Devil May Cry
by Matt Waitt [ Saturday, 2nd of February 2013 - 05:06 PM ]
The reboot of Devil May Cry is not only the best in the series, but breathes new life into the franchise. I personally cannot wait for a DMC 2. I know a lot of you guys cried foul when you saw the new design for Dante, and it's understandable, but at the same time you guys should all calm your damn tits. I thought the old Dante looked too much like a pretty-boy anime character and I really couldn't relate to him all too much. When I saw the new one he reminded me a lot of an 80‘s style Punk rocker, which I like a lot. Read More...
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Review: Cognition: Episode 1: The Hangman
by Kenton Winkfield [ Thursday, 27th of December 2012 - 06:33 PM ]
I am a lover of murder mystery games, but rarely do I get one that keeps me begging for more. Enter Cognition, an episodic Murder mystery game from indie developers, Phoenix Online Studios. Cognition places you in the shoes of Erica Reed, and FBI Agent in Boston, MA that has the ability to see the ability to see the past of any object she touches. She must use this ability, and several other developing abilities to solve cases and locate murders. Cognition Episode 1: The Hangman starts with Agent Reed and Agent John McCoy racing to a cemetery where Ericka Reed’s brother was taken after being kidnapped by The Cain Killer, a serial killer who kills sets of siblings, a brother and a sister. Read More...
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Review: Black Knight Sword
by Matt Waitt [ Friday, 21st of December 2012 - 07:35 PM ]
Where do I start with Black Knight Sword? The Monty Python inspired art style? The odd and unique story? Or how about the challenging difficulty that I thought had long since been forgotten? Yeah, let's start with how hard Black Knight Sword is. Black Knight Sword has three difficulties: Easy, Normal and Hard but it feels more like "Normal, Hard, and Good Luck." It is not the mechanics, nor the controls that makes Black Knight Sword so difficult, no, not at all. It is the strategically placed enemies, the learning curve they demand from you, and the boss fights that will eat you up and spit you out. Read More...
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Review: Gateways
by Kenton Winkfield [ Wednesday, 19th of December 2012 - 06:03 PM ]
A game to bring back the old-style platformers from yester-decade, Gateways is a 2D portal platformer from Indie Developers Smudged Cat Games, makers of The Adventures of Shuggy. Gateways has you take control of Ed, a scientist who has mysteriously woken up in his lab to find that his creations have escaped their containment and are running amuck. As he runs to escape his lab, he must find and use several of his new creations in order to traverse past several of his own security systems. He must use all his various portal devices to teleport, resize, rotate, and even go back in time in order to reach his control center, and ultimately escape his own lab. Read More...
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Review: RVBX
by Fred Buell [ Thursday, 29th of November 2012 - 12:01 AM ]
I recently got the chance to sit through the whole 10th Anniversary box set of Red vs Blue. It consists of all 10 seasons of this superb show and to top it off each season has been re-cut into feature length style with no breaks and remastered with surround sound. Sometimes after shows have been around 10 years, as RvB has, it doesn't age well. I can assure you this is not the case here. The show is just as funny now as it was when it first launched online 10 years ago. Read More...
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Review: Call Of Duty: Black Ops II
by David 'Hades' Becker [ Monday, 26th of November 2012 - 05:20 PM ]
It's that time of year again. Time for the annual installment of the Call of Duty franchise. Time for the follow up to Black Op appropriately given the sequel moniker of 2. With all of that, let's see how it held up compared to all the others of the past. At least as it goes in the Campaign Mode. Story It's a foreseeable future and there is a "cyber" terrorist gearing up to bring the major super powers to their knees over something that happened in the past. The past being the mid 80's just for reference. It is up to a Special Forces team to figure out what is going, stop it from happening, and capture the mastermind behind everything. Read More...
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Review: WWE 13
by Greg Tatterfield [ Monday, 12th of November 2012 - 11:24 PM ]
The long running wrestling series from THQ is back again with WWE 13. The game features some an updated roster with and a bunch of improvements. Let's start off with the negative points. Hated: There is not much I hated about WWE 13. There were only a few issues that I had with the game. Let's start off with the new single player mode Attitude Mode. Attitude mode lets you relive the best know period in WWE history from 1995 to 2000. The main issue that I had with this mode was the fact that it was so repetitive. Read More...
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Review: Need For Speed Most Wanted
by Greg Tatterfield [ Wednesday, 7th of November 2012 - 09:37 PM ]
Need For Speed Most Wanted marks the second Need For Speed developed by Criterion. Most Wanted is a re-imaging of one the best received entry in the long running series. How does the new game hold up? Find out in my review. Hated: Perhaps what I hated most about Most Wanted is the fact that it just does not feel like Need For Speed anymore. Most Wanted resembles Burnout more then Need For Speed. I felt like they just took Need For Speed and just turned it into a Burnout Paradise sequel with cops. Read More...
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