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Customize Your Power

Comic Con 2011 Impression: Darksiders II
by David 'Hades' Becker [ Wednesday, 27th of July 2011 - 01:35 PM ]
While it was not playable, at least to non-developers, Darksiders II came with the full force of Death at this year's SD Comic Con. Puns always intended here. What did we get to see for the game? We some of the new weapons, game play and a small bit of the story that we will get to play through come next year. Also, if you look below, some amazing art and visuals for the game. Let me break down what I saw and a bit of extra info about it. Read More...
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A Steam Powered Overhaul
by Corey Dockendorf [ Tuesday, 19th of July 2011 - 12:00 PM ]
Valve has announced that they will be doing a major overhaul of their popular Steam service. The new system will provide users with a number of new features to support and streamline the publishing process of digital downloads. This will require all new "all-new server and client code" but it will benefit the players in the end. "The maximum aggregate bandwidth of the system will be greater than the current system; this will help us satisfy spikes in demand when there’s a big release. We will also be able to send content from more places, to better serve people all around the globe. Read More...
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WarCorner: Authenticator Comes To Windows 7 Phones
by Corey Dockendorf [ Friday, 15th of July 2011 - 06:05 PM ]
One of the greatest security devices in online games today is probably Blizzard's authenticator. The device can be purchased from the Blizzard online store or downloaded for free on your mobile device. With the Windows 7 Phone's recent release, and a new marketplace on the horizon for app development, where is our authenticator? players with iPhones or Android devices are able to login securely to their game using a one-time password in addition to their base password to access their account. Read More...
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WarCorner: Real ID Party Available For Testing
by Corey Dockendorf [ Friday, 15th of July 2011 - 12:30 PM ]
Blizzard a while back made mention that players would be able to group together (same faction) and be able to run through random dungeons together across servers. Crazy I know, but it is Blizzard. They have the technology and the man power to make such miracles happen. I got an e-mail today confirming just that. The Real ID Party system went into live testing today and players will be able to experience cross-realm game play with friends. How this works is players will be required to have the Real ID of their friends they want to play with and invite them into a group. Read More...
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It's Time To Get Raptured...BioShock Style
by David 'Hades' Becker [ Thursday, 14th of July 2011 - 06:57 PM ]
Hear ye! Hear ye! Rapture is upon us and it closer than most of you might think. It wasn't back in May. Nor is it in October this year. I am prognosticating that it will be here in a matter of days. In fact I am prognosticating that it will be here on July the nineteenth two thousand eleven (7/19/11). Then again it isn't much of foretelling of the future as that is the release date of the novel based around the BioShock universe is slated to hit selves. BioShock: Rapture is a book written by John Shirley. Read More...
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Batman Really Taking On Jigsaw In Arkham City Now
by David 'Hades' Becker [ Wednesday, 13th of July 2011 - 06:30 PM ]
I do love the new direction that RockSteady has taken The Riddler, my second favorite villain, but I can't seem to look past the close similarities in the characters. They are both geniuses. They both like putting people in death traps. They both have a specific tone and method to their speaking. I guess the only real difference is that the new Riddler does it to prove to the world that he really is the smartest person alive. Anyways, if you haven't picked up on it yet, or skipped to the video, there is a new clip showcasing some of the personality behind The Riddle of Batman: Arkham City. There are no spoilers at all, unless the few words and phrases said would somehow ruin the experience, so don't worry about that. Read More...
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I Almost Forgot The Secret World Is A MMO...
by David 'Hades' Becker [ Monday, 11th of July 2011 - 06:20 PM ]
If it wasn't for the fact that I get reminded it is a MMO in every press release, I would swear that The Secret World was not going to be one. With each new screen and video that is ever so slowly hitting the web or my inbox I get a sense of confusion at first. So far the game doesn't look like a standard MMO. But as we all know, looks can be very deceiving, which is the case again with the following images and videos. Below you can see the new screens and video showcasing a new area in the game called The Savage Coast. Read More...
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World Of Warcraft Expansion Leak
by Corey Dockendorf [ Thursday, 7th of July 2011 - 12:54 PM ]
It's been six years. Six years since World of Warcarft first came out. Recently we had patch notes and the release of 4.2 with Ragnaros back in full force. Exciting right?! Oh the expansion leak, that's what you're here for… the fake leak… Really folks? Within the six years that World of Warcraft has been around, when was the last time you saw a leak for an expansion this close to Blizzcon that wasn't leaked by Blizzard…? Seriously? World of Warcraft is like a tight lipped zoo. Read More...
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Rise Of Immortals Enters Open Beta
by Corey Dockendorf [ Wednesday, 6th of July 2011 - 11:46 AM ]
Petroglyph Games has opened its doors to everyone willing to participate in the new free-to-play Multiplayer Online Battle Arena game Rise Of Immortals. In fact, it's so open, you just need to head over to their site and sign up! This title has been in beta for a couple of months now, and finally ready for the public to get some hands on time with it. Well if getting a sneak peak of the soon-to-be released title isn't enough, players that participate in the open beta test will get 1000 Petroglyph coins at launch (a little over $10 micro-transaction cash). Also, to show off players battle prowess and that you had a head start (I'm sure everyone will have it by launch) players will receive an exclusive Immortal skin. Read More...
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Review: Transformers: Dark Of The Moon
by David 'Hades' Becker [ Tuesday, 5th of July 2011 - 07:07 PM ]
As I am sure you undoubtedly know, the new Transformers film is in theaters. This also means that the new game based on the film, Transformers: Dark Of The Moon, has hit shelves to try and draw more money out of our pockets due to nostalgia. Yep, here is yet another film based game. Another chance for a game company to rush something out just to catch a few extra bucks from the hype. Let's see how this fairs against all of the other film based shit games out there. The Story After the events of the last film, the Autobots have taken it upon themselves to help the human race by performing secret missions to keep the peace of the world. Read More...
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Team Meat To Serve Up New Game
by Matt Waitt [ Friday, 1st of July 2011 - 09:02 AM ]
Are the blisters on your fingers almost fully healed? Did you finally get enough money to buy a new controller after breaking your previous one? Is your mind put back together from the insanity that is Super Meat Boy? If so, then I have some great news for you. The two-man army behind Team Meat have recently announced that they will be making a new game that is "ambitious, fun and more experimental." So you can loosen the grip on that controller now guys. Edmund McMillen, the co-founder of Team Meat, told Eurogamer. Read More...
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Review: Duke Nukem Forever
by David 'Hades' Becker [ Tuesday, 28th of June 2011 - 04:55 PM ]
Nearly 14 years in the making, Duke Nukem is back in action in Duke Nukem Forever. It was shaky and seemed like it was never going to hit shelves, but Gearbox and 2K Games proved most of us wrong. But is the FPS any good or at least been worth the wait? Welcome as always to where I come in. The Story Twelve years after the events of Duke Nukem 3D, Duke is living the high life as a national hero/treasure in Las Vegas. All seems well. That is until the aliens that he took care of so long ago decide to attack instead of finish the peace talks they are currently working on. Read More...
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E3 2011 Impressions: Star Trek
by David 'Hades' Becker [ Wednesday, 22nd of June 2011 - 11:56 AM ]
Now if you saw the Sony press conference you might have caught the small bit about a new Star Trek game coming soon with a really cool looking phaser add-on for the Move. There was extremely little shown off there and it seemed like it was just going to be a footnote in the game announcements during the conference. That was until I sought out Paramount and Digital Extremes in an underground meeting room. This is where the full announcement and game was being shown off. Read More...
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Review: Dungeon Siege III
by Corey Dockendorf [ Tuesday, 21st of June 2011 - 12:22 PM ]
Another Dungeon Crawler has entered our midst, but this time it's one that players are quite familiar with. Dungeon Siege III, Obsidian Entertainment's latest installment of the previous Gas Powered Games franchise, is out to bring back some of that old nostalgic dungeon crawling experience players love. But after almost ten years since the first one, can Dungeon Siege III rekindle the need for phat loot? Story Dungeon Siege III takes place 150 years since the original game. Read More...
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E3 Hands On: Dead Island
by David 'Hades' Becker [ Friday, 17th of June 2011 - 06:50 AM ]
If you've followed anything I've written regarding Dead Island on this site, you would know that this is one of the few titles I am extremely excited to play. So you can only imagine my excitement when I was let in on the (as I was originally told) appointment only demo. A demo that focused specifically on the multiplayer/co-op of the tragedy in paradise. What could be better? I'm done gilding the lily here, so let me just take you into the bulk of what I got to see as well as control in Dead Island. Read More...
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