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This Week In Video Games 3/2/15 — 3/6/15
by David 'Hades' Becker [ Saturday, 7th of March 2015 - 12:00 AM ]
A Lot Has Gone On This Week. Here's A Recap Of What We Covered In Video Games Two big video game conventions happened and are still going on this week which in turn means we had a lot to cover. New updates, rumors, releases, announcement, and all that video game jazz. We also had you covered all week with our special little flair added in the mix. From things like the Mortal Kombat X rumors to the announcement of Rock Band 4 and the release date for Mad Max and The Phantom Pain. That includes all of the video game new in between too. Read More...
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Overwatch Has Two New Characters To Add To The Roster
by David 'Hades' Becker [ Friday, 6th of March 2015 - 08:01 PM ]
During the Blizzard PAX East Panel it was revealed that there are two new characters for their upcoming shooter Overwatch In case you were not able to catch what Blizzard had to show for Overwatch at PAX East, then you should know that there have been two new characters announced for the game. Not too surprising given the past of Overwatch and the fact that we all want to have as many options when it comes to our shooters online. Especially when it is all team based and set in a pretty fantastical world. This now brings us up to 14 "heroes" total to choose from in Overwatch. Read More...
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Lady Hammerlock Is Coming To Borderlands: The Pre-Sequel
by David 'Hades' Becker [ Monday, 26th of January 2015 - 10:00 PM ]
Lady Hammerlock was announced at PAX South 2015 to be a new DLC character for Borderlands: The Pre-Sequel starting January 27th Hopefully you Borderlands: The Pre-Sequel fans were keeping a close eye on the news out of PAX South over the weekend as it looks like Lady Hammerlock is joining the rogue's gallery of characters you can play in the game starting tomorrow (1/27/15). For those not in the know Lady Hammerlock happens to be Sir Hammerlock's sister whom he himself has a bit of fear of. I'm guessing jealousy as well as Lady Hammerlock is the heiress to the Hammerlock fortune leaving her to be able to buy all of those cool toys we will be using to freeze and destroy the inhabitants of Pandora coming up soon. Read More...
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This Week In Video Games 8/25/14 — 8/29/14
by David 'Hades' Becker [ Friday, 29th of August 2014 - 11:00 PM ]
A Lot Has Gone On This Week. Here's A Recap Of What We Covered In Video Games PAX Prime is now in full swing and all of you fans of video games are finally getting a chance to play or look at your anticipated titles that will be coming out soon or in 2015. Hells you are also going to be at ground zero for when new IPs are announced much like the recently announced Saints Row: Gat Out Of Hell from Deep Silver. It wouldn't be a video games convention if it didn't have all that fun stuff mixed in. Unfortunately not everyone can make it out to PAX Prime and that is where we have stepped in. Read More...
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This Week In Gaming 5/27/14 — 5/30/14
by David 'Hades' Becker [ Friday, 30th of May 2014 - 11:00 PM ]
A Lot Has Gone On This Week. Here's A Recap Of What We Covered In Gaming. As we are heading into E3 here it is surprising how many game announcements or updates in the world of gaming there have been. Even with the short week here in the States it has been crazy busy in terms of keeping up with everything going on. Are the developers or publishers keeping anything hidden for the convention coming up here? If they are not keeping the gaming announcements quiet then I hope that means more on the floor to actually play. Read More...
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This Week In Gaming 4/14/14 — 4/18/14
by David 'Hades' Becker [ Friday, 18th of April 2014 - 11:00 PM ]
A Lot Has Gone On This Week. Here's A Recap Of What We Covered In Gaming. In the wake of PAX East it is no surprise that there was a lack of any new news in the gaming world. We have been able to scrape a bit on Batman: Arkham Knight and Alien Isolation but it has really been the smaller independent titles and hands on that have kept thing flowing here. We also had a few new game announcements, rumors, studio layoffs, and a review mixed in but I think the newer Economic PC Gaming tutorial build have had to have been one of the shining lights here. Just in case you don't know what that is, we now have a running tutorial on how to build your own gaming PC on a budget. Read More...
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PAX East Hands On: SWIMSANITY
by Andrew "Irradiccus" Franks [ Wednesday, 16th of April 2014 - 09:03 PM ]
We Get All Hands On With SWIMSANITY. Here Is Our Experience With The Game. Decoy Games presented a deep sea adventure in their very first piece of work at PAX East this year with SWIMSANITY. This underwater fighter gives you Co-Op, Deathmatch, CTF, and more for up to 4 players; with optional team settings for the competitive modes. With a fast-pace movement, teleportation, and unique unleashes SWIMSANITY has plenty to offer for friends both sitting on a couch or crosses state lines over the internet. SWIMSANITY puts you in the aquatic soldier body of a Mooba, a combative creature equipped with a magnitude of weapons. Read More...
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PAX East Hands On: Boot Hill Heroes
by Andrew "Irradiccus" Franks [ Wednesday, 16th of April 2014 - 07:00 PM ]
We get all hands on with Boot Hill Heroes. Here is our experience with the game. Experimental Gamer showed off the second part to their RPG trilogy Boot Hill Heroes at PAX East this year. They initially started this back in 2012 by Kickstarting the first game reaching a goal over three times the goal amount. With successful funding the series has been moving rapidly beginning to pan out from the PC download to Xbox Live, PSN, and Steam. While of the three platforms only the PS Vita currently has access Xbox Live Indie is in the works with Steam awaiting the Greenlight. Read More...
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PAX East Panel: Red5 Studios
by Fred Buell [ Wednesday, 3rd of April 2013 - 08:15 PM ]
This past PAX East 2013 I was lucky enough to be seated in a room with several other members of the press and general attendees to hear about all things Red5. Let's first talk about Red5's Firefall. I first got to play and look at Firefall at last year's PAX East. The game is still in beta and being constantly worked on and taking serious looks at what the fans want in the game. Right off the bat of this presser was informative and entertaining. They have moved away from the previous 'Tier' and 'Level' based system and instead opted for a gear based system. Read More...
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PAX East Hands On: Swimsanity
by Kenton Winkfield [ Thursday, 28th of March 2013 - 06:13 PM ]
One of the last titles I got to see at PAX East was an incredible amount fun and I'm not just saying that because I got to beat my friends down in it. Swimsanity was one of my favorite titles that I got to play at PAX East. The best part is it's not even finished yet. I got to speak with the whole team of Decoy Games, a new indie developer company that is responsible for the amazing Swimsanity and they confirmed that there will be many more features and maps besides what's been showcased at PAX East. Decoy Games is an independent gaming company started by two brothers, Ahmed and Khalil Abdullah. After exploring their passion for gaming, and finding they had an ability to create games, they began to build what they call team Decoy. Read More...
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PAX East Interview: WildStar
by Matt Waitt [ Wednesday, 27th of March 2013 - 08:59 PM ]
Last week I had the pleasure of snagging WildStar's Senior 3D Artist, Stephan Williams, for an interview and demo of Carbine Studio's and NC Soft's upcoming MMORPG. Although he was not able to answer every question we sure hounded him for a solid twenty minutes or so. I was joined with two special guests, TJ Jensen and Erik Gmitter. Together we were blown away by the amazing graphics, animations, and features that they had to show off in the PAX East demo. The story behind WildStar is thus; the home world of the long lost Eldan civilization has just been rediscovered and everyone in the galaxy is racing to find out its secrets. Read More...
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PAX East Hands On: Daylight
by Kenton Winkfield [ Wednesday, 27th of March 2013 - 04:19 PM ]
I’ve said it before; it's tough not to grab my attention when I get shown a video game. But it is tough to pull me away from one that already has my attention. Zombie Studios showcased their game Daylight at the Astro Headset Booth, which was close to Square Enix, my favorite developer/publisher, and right next to Wizards of the Coast, makers of my favorite TCG, Magic: The Gathering. This is an incredibly difficult location for a game to be showcased if it wants to keep my attention. Zombie Studios had no trouble reaching that feat. Read More...
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PAX East Impressions: Guacamelee!
by Fred Buell [ Tuesday, 26th of March 2013 - 11:28 PM ]
This weekend I got to sit down with Graham Smith the co-founder of Drinkbox Studios. He showed me Drinkbox's new game Guacamelee! and I must say it's a nice blend of classic Metroidvania style action and Megaman style platforming. Guacamelee! has a 'dual world' feature where you have to jump through portals to navigate the levels. These two worlds are called The World of the Living and The World of the Dead. You will come across enemies that are shrouded in shadow that cannot be attacked, as they are in the other world, but simply jumping in a portal will allow you to defeat said enemy. Read More...
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PAX East Interview: Charlie Murder
by Matt Waitt [ Tuesday, 26th of March 2013 - 08:48 PM ]
On day one of PAX East I had the privilege to snag James Silva and Michelle Juett Silva, the punks behind SKA Studios, and pulled them aside for an interview. We talked about their upcoming game Charlie Murder; a Punk's love letter to Dungeons and Dragons with a lot of references and personal touches. We also talked about how insane Boston's roadways are, and much more. Here are some highlights from the interview. Read More...
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PAX East Hands On: Outlast
by Kenton Winkfield [ Tuesday, 26th of March 2013 - 06:44 PM ]
PAX East was home to many Indie games this year. So many, that most of the games were located in a section called the Indie Mega Booth. Outlast was one of the games that had their setup in this area. Outlast comes from the brand new indie developers Red Barrels. The company is a 10 man team from Montreal, with each person having experience working with companies such as THQ, EA, and Ubisoft. The team joined up to create and deliver incredibly unforgettable single-player games. With Outlast being their first game, I can say they have already found themselves a comfortable spot in my memory bank. Read More...
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