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E3 2011 Impressions: Torchlight II
by Brian Bentley [ Monday, 13th of June 2011 - 11:34 PM ]
When I stumbled upon Torchlight during 2009’s E3, I knew I had found something special. Of all the games I came away wowed by during that show, Torchlight was definitely one that stood out in my mind after the buzz wore off. Fast forward to 2011, as Runic Games attempts to make a repeat performance at E3 with Torchlight II. At first glance, you will feel a familiarity with Torchlight II. The art style hasn't changed dramatically, though they seemed to have spruced up some of the textures. Read More...
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E3 2011 Impressions: BioShock Infinite
by David 'Hades' Becker [ Monday, 13th of June 2011 - 09:34 PM ]
Hidden deep in the back of the 2K Games booth in the South Hall of the Los Angeles Convention Center, we were led into a room that looked like an old hunter's club room - Animal heads on the walls, old fashioned lamps lighting the room and filled wall to wall with plush leather couches. It was as close to an opening in reality to take a step into Columbia (where Bioshock Infinite takes place) as I could imagine without Elizabeth opening a tear and pulling us through. Before I get into the bulk of the game footage we were shown, which consisted mostly of sky rail combat, let me catch some of you up on the story that is the lead up as well as the background. This is for those just now finding interest in the game. Read More...
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E3 2011 Impressions: Luigi's Mansion 2
by Brian Bentley [ Monday, 13th of June 2011 - 03:37 PM ]
During the Nintendo E3 Press Conference, before the ooo’s and ahhh’s of the Wii-U unveiling and videos, there was the announcement of a sequel of the much maligned Luigi’s Mansion to be made for the Nintendo 3DS. While Luigi is often the forgotten, second fiddle, there have always been the defenders of the faith who hold true to the green overalls. With Luigi’s Mansion 2, Nintendo hopes to capture a new audience through the portable platform to formulate a new, bankable franchise. Let’s face it; the original Luigi’s Mansion on the Nintendo GameCube received a bad rep. Read More...
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A New SSX Debut At E3
by Corey Dockendorf [ Thursday, 9th of June 2011 - 03:03 PM ]
We haven't had an SSX title since 2007, so the announcement earlier this year that SSX was coming to PS3 and Xbox 360 was kind of a big deal. With there over-the-top tricks and incredible tracks (both snow and music), SSX is probably one of the highest-rated snowboarding games out there. Definitely a welcome back for both the genre and the franchise. Mountains, check. Snowboard, check. Read More...
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Kingdom of Amalur E3 Gameplay Trailer
by Corey Dockendorf [ Thursday, 9th of June 2011 - 06:35 AM ]
With some of the biggest names in the realm of high fantasy, and judging by the latest E3 trailer, Kingdoms of Amalur: Reckoning is not going to disappoint. Magic, rebirth, hack n' slash combat, this trailer does it all and for the first time we get a little background on the storyline. It's a really great look at the extensive world created by R.A. Salvatore and the team at 38 Studios. Read More...
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Ruin On The PS Vita
by Corey Dockendorf [ Thursday, 9th of June 2011 - 02:14 AM ]
Multiple character classes, action based role playing, advancement and loot, Torchlight&helip;I mean Ruin is coming out on the latest announced platform, the PS Vita. It honestly looks like Torchlight/Diablo, but considering it's on the PS Vita I'm okay with that. This is the style of game the mobile platform was intended. Developers Idol Minds are the geniuses behind this gem, who also brought you Pain The Game where you could throw Andy Dick through pretty much anything but a solid building (and then some). This game play trailer brought to you by G4TV. Read More...
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Neverwinter's New E3 Trailer
by Corey Dockendorf [ Wednesday, 8th of June 2011 - 04:30 PM ]
I haven't had much luck with Dungeons and Dragons games lately, but for some reason I am still really excited for Neverwinter. The last time I talked about Neverwinter was in August of last year. At that time, all we had was a place holder website and a few comments from Cryptic Studios. We finally get our first look at Dungeons and Dragons: Neverwinter at E3 this year, and I can say one thing for sure - it looks like Dungeons and Dragons. So there you have it, another Dungeons and Dragons title by Atari. I was a little more excited for this title before I played Daggerdale, but hopefully Cryptic Studios will not let this product fall by the wayside. Read More...
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Star Wars: The Old Republic E3 Intro Cinematic
by Corey Dockendorf [ Wednesday, 8th of June 2011 - 05:15 AM ]
Okay, that's it. If I have to watch one more cinematic teaser for Star Wars: The Old Republic, I'm gonna scream. Honestly, these things are so awesome, it's almost like a feature length film. The latest one released at E3 this year has me torn. I'm no longer sure if I want to be a Jedi or a Sith - and for good reason. I'm just going to sit in a dark room and watch all these cinematics in a row until the game comes out. Seriously though, I was hoping for more gameplay at E3, but this will do. Read More...
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Nintendo E3 2011 Live Blog
by David 'Hades' Becker [ Tuesday, 7th of June 2011 - 03:59 PM ]
Let's see what Nintendo has in store for us at this year's E3. Will there be a true Wii 2 or some facsimileing of one? Is Mario getting a 3D treatment? Let's see. Read below for a play by play of the conference. [iframe src="http://www.coveritlive.com/index2. Read More...
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Batman: Arkham City Just Got Sexier
by David 'Hades' Becker [ Tuesday, 7th of June 2011 - 06:51 AM ]
So it looks like the rumor about NOT being able to play as Catwoman in Batman: Arkham City is now busted. Submitted for your consumption, I give you a look at a bit of the game play as Catwoman in Batman: Arkham City. Straight from the horse's mouth, A.K.A. Rocksteady, to our eyes. Yes, I know that doesn't make visual sense, but just go with it. It doesn't show any form of Co-Op which leads me to believe that she is either going to have a small portion of the game set up like The Joker did in Arkham Asylum. It may be some extra missions, after game missions added to the game, or it could be similar but added into the main story arc of the game. Read More...
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Ubisoft E3 2011 Live Blog
by Brian Bentley [ Monday, 6th of June 2011 - 09:35 PM ]
Good Afternoon everyone, we're going to give this whole live blogging thing a shot. [iframe src="http://www.coveritlive.com/index2. Read More...
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Aggrocast Episode Eighty-Two: Setting Up E3 2011
by Brian Bentley [ Friday, 3rd of June 2011 - 10:43 PM ]
David, Corey and Brian sit down once again to talk all things kittens games. They hit up what they've been playing including Call of Duty: Black Ops, Persona 4, Dungeons And Dragons: Daggerdale, Dungeon Siege II, Assassins Creed: Brotherhood and Shadow Cities. The Care/Don't Care segment gets lively with another 8 topics including our discussion on games with gender-specific marketing. We wrap up with our Pre-E3 discussion* - what we're looking forward to, what we'll be seeing and giving Corey a hard time because he won't be there to share it with us. We are currently still having a technical issue with our usual feeds, so in the mean time, click here to listen, press play below or use the link below to download it directly. Read More...
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Storytelling Time In The Secret World
by David 'Hades' Becker [ Friday, 3rd of June 2011 - 07:49 PM ]
It may be coming a lot slower that I would want, but here comes quite a bit more on what is going on with The Secret World. Well at least as it goes with the missions and stories being told in the game. The below developer's diary goes over both those categories more than I will here, but I'll at least break it down for you a bit. Just as the tag line for the game says, "Everything Is True." Think about how the real world would be if every myth, story, legend or folk story were 100% true and not just based on something. Read More...
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Klassic Skins And Skarlet DLC Coming Soon To Mortal Kombat
by David 'Hades' Becker [ Tuesday, 31st of May 2011 - 09:03 PM ]
So that didn't take long at all. A little under two months out from launch and we are getting all those pretty pre-order exclusives for Mortal Kombat hitting the open market. I get that those who pre-ordered the game at a specific location have had access to whichever klassic character skin and fatality from day one, but do you feel any kind of special for being that big of a fan? I know I'd feel a little cheated as the proof of my fandom is now being given out to anyone who wants it now. The collection consists of seven pre-order klassic character skins (Sub-Zero, Scorpion, Reptile, Ermac, Mileena, Jade and Kitana) and klassic fatalities (Reptile, Scorpion and Sub-Zero). Read More...
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House Of The Dead: Overkill Ext. Cut Moving To PS3
by David 'Hades' Becker [ Saturday, 28th of May 2011 - 07:20 PM ]
I knew holding out would pay off. I knew that one day House Of The Dead: Overkill would be hoping onto the PS3 so I could hear all 189 of those F-Bombs that are laced throughout the story. I'm sure they are all tastefully positioned for story purposes and not to crack some kind of record… Although seeing as this is the extended cut of the game coming to the PS3 I have a feeling that the record is going to be broken with a few hundred more tastefully placed F-Bombs. There are a whole two more stages to pack full of the profanity. Lets' do a little math on this. Read More...
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