BioShock Infinite Bringing Out The Heavy Hitters

First up, in case you didn't see it last week, is the Motorized Patriot. I'll admit when I first saw this thing I was a little underwhelmed at first. It just looked like a different iteration of a "Big Daddy." After watching the below trailer I can assure myself that it is not. It's like the turrets from the past BioShock games mixed in with the Alphas only a bit creepier. How does a mechanical George Washington seem creepier? The same way that those statues in Disneyland are, he doesn't stop looking at you. From the video it looks like even when "distracted" he knows the main target or at least who is shooting at him. So if a living doll isn't all creepy, mix in the fact that this one does in fact watch you and you are not paranoid.

Watch the clip and find out a bit more.

Motorized Patriot

Next up, and the most recent, is the Handyman. This is one of the enemies I have been interested about since the first time Irrational put out a wallpaper with the concept art on it. It's been my background for a long while now. It's more or less a Brute from BS2 only with 90% more Steampunk and apparently a 'tragic' back-story. Let alone looking pretty cool with an exposed heart and what I assumed was a midget in a Mech suit.

Unfortunately there isn't all that much in the way of details on anything here. I like and hate this though. I dig the fact that they want us to find out the story through playing the game and don't want to spoil it. But the fact that all we get until then is the fact that these things are fast and will use anything, including other enemies, as weapons leaves me wanting. Now I have to sit and wonder exactly how this thing will use others as weapons. I am hoping more like baseball bats and less like spears. But I have a feeling it will be the other way around.

I wish I could say there is more, but there isn't. Here's the clip so you can at least see the new visuals.

Handyman